
FIXED – During the end of round replay, the camera displays the inside of the player’s head for a fraction of second. FIXED – Users can’t vault on shelves in 1F Compressor Room on Outback map. FIXED – The HUD counter does not always display the accurate number of opponent AI in Elimination. FIXED – Missing blue in-use light on cameras when an Attacker is standing in the Jammer effect radius. FIXED – Planting the Defuser on top of the round table located in 1F Lobby destroys it. FIXED – Navigate secondary input doesn’t work to exit rappel. FIXED – Operators in DBNO can move freely while being revived by Finka’s Adrenal Surge or Doc’s Stim Pistol. FIXED – Various issues occur when the second to last player alive is eliminated right before the last player. FIXED – Online Custom Game hosts are unable to create a second online match. FIXED – The first situation „01 CQB Basics“ is not available throughout the PlayGo. FIXED – Various Deployable Shield issues. FIXED – Various invite and matchmaking errors. Various HUD and VFX elements are missing. The Hostage is captured even if the Attacker cancelled the action. Ping system is not working in match replays. On the first round, the first person camera is offset in the replay of a player that joined a match in progress. The sound is out of sync when using fast forward or slow motion. Workaround: Replaying the scene when the gadget effect is applied will remove the filter. The effects filter stays present after using rewind. Workaround: Using the rewind 5 seconds button or interacting with the timeline to stop the audio loop. Some SFX loop infinitely under certain circumstances. Workaround: Playing the destruction scene normally at least once will allow the player to fast forward/rewind that scene without issue. Rewinding after fast forwarding will cause the destruction replication issues. Unique ability is missing from the information displayed in Support Mode. #R6S BLACK SCREEN REPLAY SERIES#
User remains zoomed in on Ubisoft Connect interface after pressing the Right Trigger on Xbox Series X before the interface finishes loading.In addition, some warning messages and in-game feedback have been reworked. In-game tips have been added to the HUD.However, the surface covered by the RCE-Ratero Charge explosion is reduced by almost 50%, and the total volume of the explosion is reduced by more than 50%.
This change reduces the radius by only 25%.This change was designed to encourage players to develop a focused strategy when using the RCE-Ratero Charge, as a smaller explosion radius requires accuracy.Reduced the RCE-Ratero Charge’s explosion radius from 4 M to 3 M, and its lethal range from 2 M to 1.5 M.
TWEAKS AND IMPROVEMENTS OPERATOR BALANCING